Other than that, there’s much yet to be discovered about the Wasteland. So far, we’ve seen a success rate of about 1 in 10. Most notably, sometime during the 61st hour, your explorer will encounter the National Guard Depot, where they’ll have a chance to collect a Legendary outfit or weapon. The only interaction required once you’ve set your Dweller loose is deciding when the Dweller should return to the Vault, or, if the Dweller dies, spending some caps to revive it.Ī few events in the Wasteland appear to be predetermined by time spent exploring. If stronger outfits or weapons are acquired, they are automatically equipped. Healing items are automatically administered. Once you’ve equipped the outfit, weapon and health items you desire, your Dweller will venture the Wasteland encountering randomly-generated enemies, acquiring randomly-generated items and will take care of itself, essentially. Much like Progress Quest, your Dweller will explore the Wasteland completely independent of player interaction. ![]() During the 2015 Bethesda E3 Presentation, Todd Howard revealed the gameplay of the Wasteland was inspired by Progress Quest, a set-it-and-forget-it style of RPG/Adventure game. ![]() Much of what we know about Wasteland exploration is inferred from anecdotal evidence, but one thing is for certain. Ah, brave Dweller, so you’re about to embark on a great journey, eh? Well, you best come prepared! Here’s anything and everything you need to know about your journey into the Wasteland.
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